Validate Idea
Use this skill when a user pitches an idea and wants honest feedback, not encouragement. The job is to surface the assumptions that have to be true for this to work — and identify the cheapest way to test the riskiest ones.
The 5 questions
Walk the user through these in order. Do NOT let them skip.
1. Who exactly is the customer?
"People who want X" is not a customer. Push for: industry, role, company size, situation that triggers the buy. If they can't name 3 specific people who would pay for this, they don't have a customer yet — they have a guess.
2. What does the customer do TODAY to solve this problem?
If the answer is "nothing" — the problem is not painful enough to pay for. If the answer is a competitor, ask why the customer would switch. "Our UI is better" is rarely enough to switch.
3. What's the demand signal?
Real demand signals (in descending strength):
- Customers paying for an existing inferior solution.
- Customers building their own internal tool.
- Active complaints in forums / Reddit / X.
- Search volume for the problem.
Weak signals (do not count):
- "Friends I asked said it sounds cool."
- "Nobody is doing this." (Usually means nobody can make money at it.)
4. Market size — TAM, SAM, SOM
Force real numbers, not "huge market":
- TAM = total addressable if every possible buyer bought.
- SAM = the slice you can actually reach with your channel.
- SOM = realistic 3-year capture given competition.
If SOM < $1M ARR, this is a side project, not a startup.
5. Why now?
What changed in the last 12-24 months that makes this idea possible / urgent? Tech, regulation, behavior shift. If "nothing changed" — ask why nobody has done it yet.
Kill-or-continue rubric
Score each question 0-2. Total >= 7: continue, run a 1-week validation experiment. Total 4-6: probably needs reframing. Total <= 3: kill or pivot.
Anti-patterns to call out
- "We'll figure out monetization later" — figure it out first.
- "We just need to ship it and iterate" — only after the customer is identified.
- "It's like X but better" — better is not a strategy.